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The Duffel Brief · the free edition, Monday, Wednesday and Friday

Vol. 15 · No. 114 · Wednesday, 23 September 2026

Army

Mitch McConnell returns from extended drill weekend

Staff says senator’s three-month absence was “routine National Guard obligation”

Trump considers replacing Hegseth with rock or something

Army adopts ‘Your body, my choice’ as new recruiting slogan

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Vol. 15 · No. 114

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Vol. 15 · No. 114 · Deployed worldwide

Wednesday

23 September 2026

1910 Zulu

Next edition Friday

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· Page 2

Starcraft game added to military officer training curriculum, offers realistic leadership simulation

Filed · 1547

QUANTICO, VA — After successful U.S. Army use of video games to help soldiers navigate the stress of combat, Department of the Navy leadership has decided to try to adapt some of their training to the virtual world.

Amid growing concerns with professionalism, conduct, and leadership among Navy and Marine Corps officer ranks, a working group was assembled to improve leaders in the areas of tactical understanding, money management, and impersonal leadership methods.

In a memo from the working group released this week, it was concluded that officers need to undergo more tactical training sooner — and their unique recommendation for the training method: Starcraft.

Starcraft II, a strategy game made by Activision Blizzard, is a Real-Time Strategy (RTS) game. The player must choose when to focus on growing economy, when to raise a standing army, and how to counter the tactics used by the opposing player; all important skills for military officers and leaders of all levels.

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