SEATTLE, Wash. — An upcoming real-time strategy game is designed to let you watch your troops fuck up until you're fired, sources confirmed today.
Titled Counterinsurgency, the debut video game from Seattle-based Green Wood Studios breaks new ground by pulling players into a protracted campaign mode with virtually no way to win. During this time, you — playing as the Theater Commander — get to witness gross mismanagement and malfeasance on the part of your subordinates until you are replaced.
“Most RTS games are about achieving measurable objectives, such as destroying the enemy team or acquiring key resources,” said Jerry Cevalos, the lead game designer, during an interview at GWS. “We went the opposite direction by instating a nebulous end-game of installing and sustaining a democracy.”
Counterinsurgency takes place in a fictional country, Angelovya, after World War III. The playable faction (U.S. military) occupies the nation in an effort to uphold an American-backed government, rebuild infrastructure, and protect the populace from the insurgent "Red Phoenix Army." To this end, you have the option of using a plethora of military, civil, and diplomatic options — from Special Forces raids and airstrikes to training local security forces and bribing village officials.